Snake Sokoban Spiral
A "quick" game with 16 levels that try to showcase something unique about the game systems.
For Ludum Dare 45
Inspired by Stephen's Sausage Roll
In case the itch version doesn't work, please use the GitHub pages version here.
Controls:
- WASD/Arrow keys to move
- Enter to select
- Backspace to return to level selection
- Z to undo
- R to restart
- M to mute ambient audio
- + Volume up
- - Volume down
Resources used:
- Daniel Linssen's m6x11
- increpare's sfxr & rng
Thank you for taking a look!
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Justas Dabrila |
Genre | Puzzle |
Made with | Aseprite |
Tags | Ludum Dare 45, snake, Sokoban, thinky-puzzle |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Color-blind friendly |
Links | Ludum Dare |
Comments
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Can you post the LD link here? I can't find it again.
Yup, its https://ldjam.com/events/ludum-dare/45/snake-sokoban-spiral
Interesting concept, though the difficulty ramps up quite quickly. One of the things I didn't understand was, the Q/E to roll. Perhaps you could also add some background music.
Thank you for playing!
I think background music in puzzle games is a hard-to-get right thing, something that'd take a lot more than the 48hrs available here. Settled for a simple ocean synth instead.